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| Kommer i patch 1.9 |
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Snubblade över denna, själv höll jag på att garva ihjäl mig. "Rogue changes: -Daggers have been replaced with spoons, rogues waste a lot of energy running around stealthed so now they can eat dirt to make up for the energy lost, additionally stealth has been removed. -Backstab now causes no damage and raises your threat level by 100% while causing your armor to fall off. -Rogues have received two new skills, Frontstab and Rangestab. Priest changes: -Priests can no longer heal. They were never ment to heal this was a bug and our hard-working staff have fixed this bug after working on it all year. Paladin changes: -Paladins can no longer wield weapons of any kind only books with which they can smite enemies with. Books cause no damage but do a minimal debuff of -1 str. -All Blessings have been replaced with various donuts. Mage changes: -Due to significant changes we have made to the mage class during this year, this class has been removed from the game. The role of making water and food and also portals will be given to other classes in the next patches. Mage players will be given a new character at the level of their mage character and they are absolutely free to choose their new class. Hunter changes: -Hunters can no longer shoot things, they were never intended to be able to shoot bullets and this was a bug. -Hunters pets can no longer attack and run away during a fight. Warlock changes: -Warlocks' Felhunter will now have limitless number of Spell Lock attempts, of course considering the mana cost. -Warlocks now can do more damage at pre-60 as well as 60 than before to fill the gap made by removing the mage class in Azeroth. Shaman changes: -Fixed a bug where Shamans sometimes died while in combat. -Shaman's can now wear plate at level 40. They will normally come with Mail at the first levels. We are trying to get a new set of armour skill called Super Steel specially designed for level 60 shamans. Super Steels are cheaper and easier to find and they have 100% more armor than Plates. Druid changes: -Bear form has been replaced with Fish Form allowing the Druid to talk to Aquaman. Warrior changes: -All warrior weapons will now do 30% less damage and shards of armor shipped from their enemies as they hack at them will cause temporary blindness on every melee attack. -Over Power has been buffed to one-shot mages 100% of the time, although the mage class is unfortunately removed. -Warriors can now use 3-Handed Weapons." "Oh George, not the livestock" |
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Den här e minst lika skön: Here are just a few reasons why priests should be nerfed. 1) They have a fear spell that is AOE(!). It's resistable, breaks easily, and is dispelled by a trinket that takes little time to get. Replace with a self-fear spell that makes the priest run around in circles screaming "KILL ME NOW WHILE I AM FEAR'D." Add near the bottom of the tooltip so that we can understand - Fear may not be broken, except by the action of importing cabbages on Sunday. 2) They have an extremely powerful DD spell called Mind Blast. High damage blasts are the mage's specialty. The priest is not a hybrid class. Either remove it, or change the 5.5 (at best) second cooldown. Make it 10 seconds if Shadow Specced, and 3 minutes if not. 3) They have a shield that asorbs damage AND(!) lets them cast (for the most part) uninterrupted. The shield goes down in 1-3 hits. This isn't fair, as that's at least 1 too many hits until they can be damaged. Please, make it absorb .25% of half of an attack. Thank you. 4) They can use a spell that lets them have roughly the equivalent of a Rogue's armor factor. Please, if you even let them keep this spell, remove their ability to wear cloth. It's not fair. that they get cloth armor + an armor spell. One or the other. 5) Holy Nova heals minimally AND deals (almost no) damage. Why not just make a /god mode spell right now, Blizz? Instead, make it turn every group member into a soft, pink cockroach for 15 seconds. Also make it debuff everyone's armor -150%. 6) Priests have one (two, if undead) Damage-Over-Time spell. This is Warlock's territory. This is not good to cross the line. Priests are not a hybrid class. Remove this spell and replace it with Smokey The Bear's "Only You can Prevent Forest Fires" chat macro. 7) Priests can use the ability Mind Flay to kite. This is a Hunter's speciality. Remove this spell and replace it with a Greater Heal Potion. 8) Priests have an ability called Shadowform that makes their damage spells more effective. Priests are a healing class, not a damaging class. Give Illidan his metamorphosis-style spell back and give the priests a Pope John Paul IV transformation spell instead. (15% less chance to resist diseases and 15% speech-speed reduction.) I think even this small amount of information proves Priests are the last class that needs a buff in the upcoming patches. They are hybrid-damage-dealing-healing-/easy mode- machines. They are overstepping their bounds. P.S. buff shamans in nxt patch plz http://www.ooxnet.com haha diggade båda stenhårt Men håller inte riktigt med om allt dom säger. Haha Helt klockren efter 1.8, faktiskt :) rofl :DDD Finns ju knappt några räster som helar i... Finns ju knappt några räster som helar iaf. Dom flesta leker ju dmg dealers med sina shadowspeccs. Plus att dom går runt och skriker att dom kan hela lika bra som en holy präst oxå :) Så bort med healsen :) Nerf shamans Orginellt ROLF! :D xDDDDDDDDDDDDDD ONLY YOU CAN PREVENT FORESTFIRES hahaha -Fixed a bug where Shamans sometimes died while in combat. Hmm Läste ettan, kalla mig tråkig men jag tyckte "humorn" var otroligt barnslig och enformig Du e tråkig. det är ju inte så stor skillnad på en 26 disc/25 holy som en 26 disc/25 shadow precis. , lol ^^ ---------------------------------------------------------------------------------------------- R.I.P Brave[SpeeD] :'( . Den var ju knappast rolig eftersom det bara är whine. _______________________________ Place my body on a ship and burn it in the sea. Let my spirit raise valkyries carry me. Take me to Valhalla where my brothers wait for me. Fire burning to the sky . My spirit will never die Hmm -Fixed a bug where Shamans sometimes died while in combat. Jag har aldrig sett denna bugg? Ja Jag håller med, det var alldeles för "knasigt" för att vara roligt, såna där är normalt skitkul om dom e lite intelligenta. jag tyckte att den sög... det enda som v... jag tyckte att den sög... det enda som var roligt var det om shamans.. hahahah "-Over Power has been buffed to one-shot mages 100% of the time, although the mage class is unfortunately removed." _____________________________________________________ - Titta , det klarnar . - Va?! Kommer det karlar ? - Titta , Solen ler . - Va ?! Kommer det fler? - Håll käften din skit! - Va ?! Kommer dom hit ?... ahahah "Rangestab" Den som tycker präst är för vek har nåt fel. Fear.... Varför ändra blizzard tooltippen på prästs fear så att det står "it can break" när detta 99% av gångerna inte är fallet?. 3 rogues kan ju spamma sinisterstrikes på en medans man e fearad och den ändå inte bryts. Warlocks fear däremöt bryts av minsta skada. damage absobing skölden (breaks efter 3 slag) glömde tillägga att den ligger på 15 sec colddown också... En paladin hinner lagom slå sönder skölden innan han lägger upp en ny. Präster är ok, inte hemskt overpowered. men tycker man präst är för veka då har man nåt fel :o hehe denna var bäst -Fixed a bug where Shamans sometimes died while in combat. |
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